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<b>3D Tele-immersive Internet.</b>

3D Tele-immersive Internet. The 3D Tele- Immersive Internet is the term used to describe an evolving technology category. What we once called virtual worlds as a catch-all category now only de...

3D Tele-immersive projection is coming.

The 3D Tele-immersive projection-based internet is evolving very fast. About 14 years ago the World Wide Web started and now it is the biggest information network world wide. In 2003 new technologies ...

Mellanium and the CaveUT tele-immersion Project.

MellaniuM and the CAVEUT tele-immersion project Mellanium has started to port its 3D environment Virtual Real World products into the CAVEUT . CAVEUT is an open source freeware project to make tele-...

Forward to Tele3DWorld Immersion.

Forward to Tele3DWorld Immersion. As prices of computing hardware falls and software standardization and re-usability becomes common place; like the computers of yesterday, the tele-immersive systems...

Relive Rome: Walk in the footsteps of Marcus Vitruvius

Until now, you could visit Rome and do as the Romans do, with Relive Rome you will also be able to do what the Romans did and experience in a virtual environment what Romans experienced in 200AD. W...

Lag and Latency Reduction (LLR) Technology increases Number of Users in MMOVRWs.

Lag and Latency Reduction (LLR) Technology increases Number of Users in MMOVRWs. Lag and Latency Reduction (LLR) Technology has two modes of operation: LLR Game Mode and LLR App Mode. LLR Game...

MellaniuM to conduct feasibility on 5 Axis Hand-Held Controller.

MellaniuM to conduct feasibility on 5 Axis Hand-Held Controller. Any computer user will tell you just how important it is to use a good controller while experiencing Virtual Real Worlds. While keyboa...

From Arkwright to InterVerzaL�.

From Arkwright to InterVerzaL™. Richard Arkwright invented the first automaton i.e., a machine that replaced the human intervention in the manufacturing process; this rendered the human to a machine ...

What MellaniuM and MMO Virtual Real Worlds can do for you.

MMO Virtual Real Worlds (VRWs) are a breakthrough technology that will forever reshape learning, entertainment, and business. After all, we don't want to find ourselves in the position of the chairma...

A New Age of Machinima Has Begun

A New Age of Machinima Has Begun. The cinematic design using Machinima in UT3 makes cinema so compelling and crosses it with the interactivity of Virtual Real Worlds with unprecedented success. Thi...

Virtual Real World Physics.

Physics in a Virtual World is all about how objects move and react. It's not just how things look, but how they behave and interact. In many of today's Virtual World environments, objects just don't s...

The Times they are A'Changin'.

The Tectonic media plates are starting to shift and change the media landscape; the majority people have gotten bored with video, TV, and Radio. They are demanding interactivity provided by the inter...

What MellaniuM and Virtual Real Worlds can do for you.

What MellaniuM and Virtual Real Worlds can do for you. Virtual Real Worlds (VRWs) are breakthrough technology that will forever reshape the landscape of education, knowledge, entertainment, ...

Is Change Overdue?.

Is Change Overdue?. The biggest change to human activity and order is on the horizon. Just because there is a hiatus on change, or that it has been swept out to sea doesn't mean the Wave o...

The VRW TV Server.

The VRW TV is a server designed to allow large numbers of people to watch ongoing activities within a Virtual Real World (VRW) without the VRW server having to server viewers as well as host t...

Why you cannot demonstrate a Virtual Real World.

Why you cannot demonstrate a Virtual Real World. Many enthusiastic users of virtual real worlds (VRWs) are often disappointed after attempting to demonstrate or explain this new medium...

Serious Games and Virtual Real Worlds.

Serious Games and Virtual Real Worlds. The development of serious games and/or advanced learning technologies gives MellaniuM Design and Tele3DWorld access to a complete, best-in-class develop...

Interactive: The Way forward for Virtual Reality

Interactive: The Way forward for Virtual Reality. When the creators of edutainment get caught on the benefits and endless possibilities for Virtual Real Worlds. Keeping the thrill of vir...

Virtual Real Worlds for Estate Agencies and Realty.

Virtual Real Worlds for Estate Agencies and Realty. Tele3DWorld and MellaniuM Design have the ability to create realistic real time virtual 3D environments for advertising and selling propert...
 

Ken Rigby (MellaniuM, Tele3dworld)'s Page

Profile Information

Name of Business or Instituion:
Mellanium Design & Tele3DWorld
Position
MD
Short Biography:
Systems Engineering Software Standards
Website:
http://mellanium.com
Favorite Serious Game:
UNREAL VRWs

Ken Rigby (MellaniuM, Tele3dworld)'s Photos

Ken Rigby (MellaniuM, Tele3dworld)'s Blog

Ken Rigby (MellaniuM, Tele3dworld)

MellaniuM and the CaveUT Project.

MellaniuM and the CAVEUT tele-immersion project

Mellanium has started to port its 3D environment Virtual Real World products into the CAVEUT . CAVEUT is an open source freeware project to make tele-immersive projection-based virtual reality affordable and accessible.
CAVEUT is available in various versions from simple home made to advanced real-time spatial tracking and stereo graphic imaging. By employing a commercially available 3D engine (UE2-3) richly detailed graphics, high-speed performan… Continue

Posted on July 8, 2008 at 6:49am —

Ken Rigby (MellaniuM, Tele3dworld)

Forward to Tele3DWorld Immersion.

Forward to Tele3DWorld Immersion.

As prices of computing hardware falls and software standardization and re-usability becomes common place; like the computers of yesterday, the tele-immersive systems of today will become available to the general public. Along with this is expected to become a powerful drive into tele-immersive application development in all applicable areas. There also exists the possibility for future application of tele-immersion in some new areas like Music Synthesis, Psycho… Continue

Posted on July 7, 2008 at 5:23am —

Ken Rigby (MellaniuM, Tele3dworld)

Second Life vs UT2004

Second Life vs UT2004

Posted on July 7, 2008 at 5:20am —

Ken Rigby (MellaniuM, Tele3dworld)

MellaniuM's presentation to TSB, Bristol; 10th June 2008


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Posted on June 13, 2008 at 5:45pm —

Ken Rigby (MellaniuM, Tele3dworld)

Future of Education


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Posted on June 13, 2008 at 6:16am —

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